This is all while playing it on Normal difficulty, so it's not even supposed to be this insanely hard. I have to say I have not been enjoying the DLC. I'm going to be honest, I feel like these boss aliens were only put in to make the game noticeably harder without the developers truly thinking about their design or the balance of the overall game. It slaughtered a few of my men and then escaped only to show up again in another mission shortly after and slaughtered another squad. In my latest playthrough I was maybe four missions in, when you're still starting out and have bugger all gear and a boss Viper appeared. Having an enemy that can weave in and out of every decision you make just makes all your possible plans pointless. The turn system being equal on both sides is one of the things that should have never been touched, it helps keep the balance of the game. The new "boss" aliens it introduces are horrifically overpowered, break the turn-based system since they get to move after what looks like every action you take and they can turn up anywhere. I like that it's challenging, I enjoy thinking up different strategies when I've failed numerous times. To get this out of the way: I freaking love XCOM 2, I think it's an incredibly challenging game, that keeps me coming back for more. So I've been playing through XCOM 2 again, but now with the Alien Hunters DLC enabled and my god it's frustrating. I still do not recommend getting this DLC. A mission for a "Locator Beacon" will appear, do not do it and you will be happily playing as normal. If you don't tick it, they will appear whenever they please. This will give you the ability to delay it forever, and not have the vicious new aliens appear. Update: When you start a new game, make sure you tick the box for the Alien Hunter expansion mission.
0 Comments
Leave a Reply. |